2D ART TEAM AT YOUR SERVICE
We have the following experts on board who would be glad to create perfect 2D art for you
Being a person with a wealth of experience in game art, art lead directs his/her colleagues from the very first steps of the project. A lead conveys the art mood style, message etc. Also, this person makes sure that each and every team member involved in the project is on the same page with the Client’s vision on a regular basis.
# ART LEAD
# PROJECT MANAGER
Project managers act as the major point of contact for our Clients. Not only do they translate Client’s vision on many important points, like 2D game art, to the rest of the teammates, but also they ensure that the team runs like clockwork. A seasoned Project Manager can effectively lead large teams by keeping every member in line with the Client’s goals.
# SENIOR 2D ARTIST
2D art veterans can know how to do the job in the most time-effective manner. They do the heavy lifting for the entire 2D art team by taking on the most challenging tasks. Their experience is invaluable to less seasoned colleagues who handle less challenging tasks. Normally senior artists are well-rounded experts that are familiar with all the 2D art elements like concept art, UI/UX, 2D characters and environment.
# 2D ARTIST
There are different directions in 2D art. So normally creating an environment art and designing a character require different mindsets. We have a crew of expert level artists who specialize in particular aspects of design: from making joyful and memorable 2D characters to drawing grim landscapes or designing crisp game cards.
# CONCEPT ARTIST
Concept artists lay the groundwork for the entire art team, including 2D designers. They are the first to translate Client’s vision into catchy concept art. Just like 2D game art experts, concept artists often specialize and excel in specific art niches and styles.
# TECHNICAL ARTIST
The last but not the least on the list is a technical artist. To put it short, this person is responsible for smooth integration of 2D art into game engines. A technical artist bridges the gap between creative and technical. As an example, setting a proper lighting or creating a cool shader are just a few things a technical artist is responsible for.