Full-cycle developmentYou need to provide a concept, storyboard, and pre-production elements to your external team. In the meantime, they will handle all the art, sound design, programming, QA — everything that will skip you to the release stage. This model is the most expensive, but can be a good option for a game which has a supplement role to the core business or for the companies with lack of the in-house resources to manage the game development process. As an example, on request we built the TryHards game from scratch.
Specialised programming languagesGame production often uses of one of two core programming languages — Unity/C# and Unreal/C++. Outsourcing Studio with expertise in programming languages will bring you confidence that the development team will be able to deliver on your technology needs.
Art outsourcingThe game world contains thousands of art assets: characters, scenery, locations, weapons, prizes, and many other types of graphics. Provide the outsourcing studio with a list of asset needs and a brand style guide, and watch the process. This model is a great solution for teams with strong programming skills.
Co-developmentRemember we told you about the access to new resources and skills gained? This model is about it. Your team may want to collaborate in-depth with an outsourced development team, which in result will bring you a great experience. This model also suits companies which have the technical expertise, but need more resources.