Some people think that arranging contracts with third-party companies is a piece of cake. We pay you X amount of money, and you do this and this for us. In an ideal world, it can be so, but there are always loads of nuances, difficulties, and miscommunications in our reality. When outsourcing games, you should follow a simple plan with a few key steps to minimize possible negative impacts.
Stage 0: defining the project’s scopeEverything starts with an idea of the future project. The easy part is to describe what it will be about. The hard one – determine how massive you want it to be. Without enough game development expertise, it is practically impossible to analyze and factor in all the nuances. However, you can always outsource this task to professionals. Proper comprehensive consultation, in the beginning, might save you from unexpected troubles later on. When you know from the start that your dream project is too complex and massive, then it would be wise to outsource it entirely to seasoned developers.
Stage 1: preparation and forming budgetsObviously, you cannot start
game design outsourcing without price estimates and determining how much money you are willing to pay for the job. Companies usually form budgets for their projects long beforehand, taking into account the need to outsource some parts of the game. In addition to that, managers must be sure that their partners have enough human resources to do everything in a timely manner. The easiest and the most troubleless method would be to outsource the entire project to one dedicated team of specialists that will cover all your needs.
Stage 2: finding potential partnersThe market is full of companies that practically live for outsourcing games. The game development industry is thriving, so finding potential partners won’t be a problem for you. Many established contractors have portfolios and feedback from previous clients. They will help you to separate good studios from bad ones. You can always start with a project consultation to check the capabilities of your future partners. If they leave a good impression from the start, then you already have a platform to build on.
Stage 3: choosing the right partnerBefore picking a games development company that will work on your project, create a table with all pros and cons of potential contractors selected on the second stage. This process should also include the examination of their portfolios, negotiations, and figuring out how much experience your future partners have in the required field.
Stage 4: setting goals and discussing tasksBefore delegating tasks to others, you need to form a full list of them, mark their priority, write detailed descriptions, and provide all required documentation. Only then should you continue with setting long-going goals that must be achieved. If you want to outsource everything, then you need to plan in advance in cooperation with your partners and form a development cycle schedule.
At this stage, you also need to approve conditions for the delivery and acceptance of the intermediate and final results. With clear and transparent rules, both parties will be able to act accordingly to the mutual plan guaranteeing the expected outcome. In addition, knowing standard cooperation methods helps avoid unnecessary actions (changes, fixes, etc.), thus saving money.
Stage 5: work in progressWorking with a renowned games development company following the previously defined rules should be a breeze. Expect minimum fixes without any need for constant intervention and control and maybe a few other bumps along the road that you might not even notice. Equal partners understand each other well, which allows them to evaluate work progress and make mindful decisions regarding all bottlenecks.
In the end, both sides will receive what they want and agree upon. The client will have the finished product (or part of it) prepared for testing and the following release. The contractor will receive a monetary reward for the services.