Before proceeding to art creation for 3D games and discussing its details, let us briefly clarify the basics. In order for an environment to be called "three-dimensional," it must have visual depth. Players need to see that all objects around them have volume, that the world itself is not flat. So, naturally, 3D environments are much more believable and realistic compared to 2D ones.
With the tools that developers and designers have today, it is not a problem to achieve outstanding levels of realism. With the rapid evolution of 3D graphics and their mass adoption in all industries, it has become possible to build unique fantasy worlds that appear in games, on big screens, and in advertisements. Behind every successful project that utilizes 3D graphics, there is always a team of talented 3D environment
artists who create the scenes where the action takes place.