Both casual adventure games like Animal Crossing and simulation sports games like NHL 25 benefit strongly from a fixed 3P perspective.Another big perk of games played with a fixed camera system is that it allows developers to really showcase all of their art and assets on a player’s first playthrough. In
open-world games that use more intimate camera settings, players are apt to walk right past a beautiful building, tree, graveyard, etc. without batting an eye at someone’s hard work. With a fixed camera, you can place your most impressive assets smack-dab in the middle of the screen and draw a lot of attention to them.
A great way that fixed camera angles can be introduced to games played in other perspectives is through minigames or mission-specific tasks. A steady view of a building-side in Hitman as you shimmy Agent 47 across ledges and under windows can give certain scenarios a mini-game-like feel and really change the way you approach a scenario. Other more movie-like games such as A Way Out used a fixed camera in certain scenes to conceal what your partner is up to, or to hide a big surprise waiting at the end of a mission. Games like these are a reminder that creativity is still king, and that your game does not need to be confined to just one perspective.