Building a truly mesmerizing and highly detailed 3D environment takes hours of combined efforts from experienced digital artists. Their job is not limited to drawing sceneries and landscapes – they also have to visualize buildings, vehicles, objects, and other assets that complement the environment. On massive complex projects, 3D environment artists usually work exclusively in their narrow niches, while in small studios, they must be proficient in multiple specializations.
Apart from the scale of the project and team size, there is also another important thing to consider while assigning tasks to the 3D environment design team. We're talking about the level of expertise – junior, middle, or senior. Junior 3D artists usually work on small portions of the scene or complementary objects. At the same time, more experienced middles and seniors take on more complicated tasks and oversee the process.
Good 3D environment design has several crucial conditions to meet:
- It must be in line with the game's lore;
- Locations should be atmospheric and immersive;
- The world must be interesting to explore.