Originally conceived as a Hornet-focused DLC,
Hollow Knight: Silksong began during the early stages of Hollow Knight’s game development.
Team Cherry soon realized Hornet’s speed, acrobatics, and scale didn’t fit naturally into Hallownest, which had been built around the Knight’s smaller frame. The solution, which was creating an entirely new kingdom, quickly caused the project to outgrow DLC territory.
When Team Cherry announced Silksong, it instantly became one of the most anticipated
upcoming indie games, with occasional Hollow Knight Silksong demo showcases offering tiny glimpses into Pharloom’s vertical design and new enemies.